In essence, the metauniverse is a process of virtualization and digitalization of the real world, which requires a lot of transformation of content production, economic system, user experience and physical world content. However, the development of the meta universe is gradual. It is finally formed by the continuous integration and evolution of many tools and platforms under the support of shared infrastructure, standards and protocols.  it provides immersive experience based on extended reality technology, generates images of the real world based on digital twin technology, builds an economic system based on blockchain technology, closely integrates the virtual world with the real world in economic system, social system and identity system, and allows each user to produce content and edit the world.
The word "meta world" was born in the science fiction "avalanche" in 1992. The novel depicts a huge virtual reality world where people use digital avatars to control and compete with each other to improve their status. Up to now, it still describes an advanced future world.  As for the "meta universe", the more recognized source of thought is Professor verno Wenqi, an American mathematician and computer expert. In his novel real name published in 1981, he creatively conceived a virtual world that can enter and gain sensory experience through the brain computer interface.
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